Ragnarok: Project Zero

Explore the authentic Ragnarok Online world with a modern twist

Welcome to Ragnarok: Project Zero!

Ragnarok Project: Zero is a low rate (5x/5x/5x) Ragnarok online server, based on the Ragnarok Zero mechanics which originate from the official Korean kRO Zero server. Zero is based on Renewal but with core game mechanics re-balanced and improved. You can learn more about Zero on our dedicated Zero mechanics page.

Because Zero is rethinking Ragnarok from the ground up, new content is released progressively in episodes. And this server is following that same process. If you are looking for the most authentic Zero experience with custom mechanics reduced to a minimum, this server is for you. So join this server and experience the journey of Zero together with us!

We're also aiming to provide a true MMORPG experience for both casual players and most competitive players, to build a healthy community and a chill atmosphere, to provide an environment where casual and RP players can enjoy their activities and competitive players can enjoy hard days of grinding and thrilling guild clashes.

Project: Zero aims at improving user experience to the fullest; it will include both in-game changes, website and tools. We have a Master Account system which removes the burden of remembering tens of account information, as well as a fully featured control panel which also includes Item, Monster and Map databases.

Changelogs for Patch 1.1.0

This maintenance was mainly focused on delivering new content and various QoL improvements.

This maintenance marks the first content update since release, and we are already working hard on more content updates coming in the next few weeks.





This maintenance was mainly about hardware maintenance. We were focused on a few software updates and changes to cope with the current growth. Not much new content/fixes were applied. These are reserved for the coming maintenance.

Player requests that were labeled for next maintenance in GitLab wi...

Changelogs for Patch 1.0.1


  • Loots from Memorial Dungeon treasure chests now drop at a random order to ensure fair share when using party share.
  • Arrows are no longer automatically unequipped when weapon changes.
  • Implemented QoL update in Christopher Guillenrow in Blacksmith Guild. No...

We did it!

We finally moved away from beta phase to official launch! It took us longer than anticipated but we did it. We would like to once again thank all of beta testers for bearing with us for this long and testing everything! :)

Read the changelogs of the launch maintenance:

Launch events


Greetings Adventurers,

Today we've finally released the last major content update and we could not be happier! This means the end of our beta phase. We've been waiting for this for so long! Our beta has unfortunately been extended a few times due to some incidents along the way, yet we could not b...

Disclaimer During beta period some specific systems might be not working as intended, not working at all or abusable, for any abusable bugs found we will ensure all of it effect is reverted back and if necessary rollback characters.

The time has come this is officially the last major content maint...