Ragnarok: Project Zero

Explore the authentic Ragnarok Online world with a modern twist

Changelogs for Patch 1.0.1

Changes

  • Loots from Memorial Dungeon treasure chests now drop at a random order to ensure fair share when using party share.
  • Arrows are no longer automatically unequipped when weapon changes.
  • Implemented QoL update in Christopher Guillenrow in Blacksmith Guild. Now hammers can be bought in bulk.
  • Added cooldown to public channels:
    • main: 5 seconds

    • support: 5 seconds

    • trade: 5 minutes

    • party: 1 minute

  • Implemented instance re-warp feature.
    • Now when players disconnect or crash while in a Memorial Dungeon instance, they will be warped back to instance as soon as they are logged in. However, this won't happen if the player waits for more than 3 minutes or the player was dead on disconnect/crash.
  • Updated Elunium/Oridecon ore converter to convert all in inventory.
  • Improved Flee penalty to be closer to Zero, further adjustments might be required.
  • Implemented Zero Vending Taxes
    • Items under 10k zeny 0%
    • Items above 10k zeny 2%
    • Items above 100k zeny 4%
    • Items above 1m zeny 6%
    • Items above 10m zeny 8%
    • Items above 100m zeny 10%
  • Corrected the following sage skills:
    • Advanced Book (Study): Now it adds 4 mystery ATK per level
    • Dragonology: Increase damage and tolerance against Dragons and ignore Dragon MDEF to be 3 per level.
    • Earth Spike: Increased SP consumption to 14, 18, 22, 26, 30
    • Change Element (All skills): Changed success chance to 55 + ((INT + Base Level / 10) + (Base Level - Monster Level and now its duration is infinite.
  • Corrected Knight Brandish Spear attack ratio. Now it hits all monsters with the same attack ratio regardless of their position.
  • Corrected Blacksmith skill Maximize Power. It should no longer block SP regeneration.
  • Corrected Grand Cross. It should hit all monsters, even stacked ones.
  • Implemented per city vending areas to clean up the cities a bit.
    • Prontera Vending
    • Alberta Vending
    • Comodo Vending
    • Geffen Vending
    • Morocc Vending
    • Payon Vending
    • Aldebaran Vending
  • Implemented @whobuys and in the control panel buying stores database.
  • Implemented the new instance drops bonuses. Check https://forum.playragnarokzero.com/index.php?/topic/51-feedback-instance-drops/ for more information.

Fixes

  • Fixed a memory violation in @ws/@whosells which caused map server to crash.
  • Fixed Kingdom Shoes missing slots.
  • Fixed Blacksmith job change allowing players under base level 50 to change jobs.
  • Fixed a stuck dialog in Archer NPC in the Criatura Academy.
  • Fixed Sage test exit warp warping to Juno instead of Geffen, causing players to get stuck.
  • Fixed Umbala language quest requesting items dropped in Amatsu. Now it correctly asks for 10 Huge Leaf.
  • Fixed Hunter Blitz Beat dealing higher damage when auto-casted.
  • Fixed Oak Mace not giving 80 MATK.
  • Fixed Thor's Flame random exchanger not being able to detect input items.
  • Fixed Sonic Blow autospell stopping players after being cast.
  • Fixed Brandish Spear calculating the AoE on Knight instead of target, causing it to miss in many cases.
  • Fixed fever field armor defense against monster element bonus. Now it should apply correctly.
  • Fixed vending shops not removing auto traders on disconnect and/or rewriting over ghost entries, which caused many incorrect market values.
  • Fixed fever armors dropping with increase healing skills instead of received heals. Old armors will be changed in the coming maintenance.
  • Fixed HD Ore chances. It was proven in both Renewal and kRO: Zero that ores before +10 use premium chances while post +10 uses normal chances.
  • Fixed Plagiarism. Now it should give the ASPD bonus 1% per level.
  • Fixed Shield and Shoes showing as costume in @showrare output.
  • Fixed incorrect NPC cut in in the cooking quest in Criatura Academy, which caused players to crash.

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