Disclaimer During beta period some specific systems might be not working as intended, not working at all or abusable, for any abusable bugs found we will ensure all of it effect is reverted back and if necessary rollback characters.
This update was focused on bringing new content, update our internal code to latest version of the emulator and fixes of various other issues.
Content
Prontera Culvert
Prontera culvert needs to be cleaned up a bit find the culvert manager at (prt_fild05,265,208) to check out this new instance, the instance comes in both easy and hard mode with easy mode have additional rewards when 7 or more players are finishing it off and hard mode have extra rewards starting from 3 or more players finishing it off.
Updates
Server main area
We have added Kafra to middle prontera (Prontera Fountain) as this will be considred as the main area of the server.
Skill global delay changes
Swordsman
- Magnum Break: lowered global cooldown to 0.3 seconds lowered cooldown to 1.7 seconds
Acolyte
- Heal: Lowered global cooldown to 0.3 seconds added 0.7 seconds cooldown
- Increase Agility: lowered global cooldown to 0.3 seconds added 0.7 seconds cooldown
- Decrease Agility: lowered global cooldown to 0.3 seconds added 0.7 seconds cooldown
- Aqua Benedicta: lowered global cooldown to 0.3 seconds
- Signum Crucis: lowered global cooldown to 0.3 seconds added 1.7 seconds cooldown
- Angelus: lowered global cooldown to 0.3 seconds, added 0.15 seconds fixed cast time
- Cure: lowered global cooldown to 0.3 seconds, added 0.7 seconds cooldown
Priest
- Resurrection: Lowered global cooldown to 0.3 seconds added cooldown of 0, 0.7, 1.7, 2.7 seconds
- Aspersio: Lowered global cooldown to 0.3 seconds and added cooldown of 1.7 seconds
- Kyrie Eleison: Lowered global cooldown to 0.3 seconds and added cooldown of 1.7 seconds
- Magnificat: Lowered global cooldown to 0.3 seconds and added cooldown of 1.7 seconds
- Gloria: Lowered global cooldown to 0.3 seconds and added cooldown of 1.7 seconds
- Lex Divina: Lowered global cooldown to 0.3 seconds and added cooldown of 2.7 seconds
- Turn undead: Lowered global cooldown to 0.3 seconds and added cooldown of 2.7 seconds
- Lex Aeterna: Lowered global cooldown to 0.3 seconds and added cooldown of 2.7 seconds
Knight
- Spear Boomerang: lowered global cooldown to 0.3 seconds, added 1 second cooldown
- Bowling Bash: added 0.3 seconds global cooldown
Wizard
- Sightrasher: Reduced global cooldown to 0.3 seconds, added 2 seconds cooldown
Hunter
- Blitz Beat: Reduced global cooldown to 0.3 seconds, added 1 second cooldown.
Rouge
- Backstap: reduced global cooldown to 0.3 seconds
- Strip Weapon/Helm/Shield/Armor: Reduced global cooldown to 0.3 and added 1 second cooldown
Alchemist
- Bomb: Lowered global cooldown to 0.3 seconds, added 0.5 seconds cooldown
- Acid Terror: Lowered global cooldown to 0.3 seconds, added 0.5 seconds cooldown
- Aid Potion: Lowered global cooldown to 0.3 seconds, added 0.5 seconds cooldown
- Summon Flora/Summon Marine Sphere: Lowered global cooldown to 0.3 seconds, added 0.5 seconds cooldown
- Weapon/Shield/Armor/Helm Chemical protection: Lowered global cooldown to 0.3 seconds, added 0.5 seconds cooldown
Crusader
- Defending Aura: lowered global cooldown to 0.3 seconds and added 0.8 seconds cooldown
Monk
- Asura Strike: reduced global cooldown to 0.3 seconds, changed the previous global cooldown to be skill cooldown
Dynamic Fields
With this update we're introducing the first part of Dynamic fields more dynamic fields will be released with the release of later fever fields.
**Please keep in mind that dynamic field monsters spawn in random area in the map***
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- Killing 50 Lunatic would spawn Eclipse
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- Killing 200 Rocker would spawn 1 Vocal
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- Killing 50 Roda Frog would spawn 1 Toad
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- Killing 50 Wolf would spawn 1 Vagabond Wolf
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- Killing 200 Porings would spawn 1 Mastering
- Killing 3 Masterings would spawn 1 Angeling
- Killing 100 Porings, 100 Poporings, 100 Drops and 100 Marins would spawn 1 Ghostring
- Killing 3 Ghostring would spawn 1 Deviling
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- 200 Marins would spawn 1 Arc Angeling
Fixes
- Chef Assistant is now available in prontera as expected
- MVP Experience has been corrected to reflect latest renewal changes
- Kafra master storage selection has been moved back to be after Open storage option to help with the confusion
- Fixed baby savage taming item "Sweet Milk" incorrectly set to tame Savage instead
- Fixed Memorial Dungeon enchanter incorrectly eating items without enchanting them, its safe now we fed him well.
- Fixed an error in guild storage permission checks allowed items to be stored in guild storage when the guest permission is not allowed and instead eaten the item.
- Fixed a problem where evolved pets would spawn with 0 intimacy resulting in them being lost
- Fixed a problem where item skills (Like yggdrassil leaves) would require consuming blue gemstones